Monday 31 July 2023

Shin Kamen Rider (2023)

 (SPOILER WARNING!!)

Let me make this clear right off the bat;

Yes, I am fully aware that this film was produced by Shinichiro Shirakura, the exec at Toei whose work I straight-up refuse to watch either in my own time or for the sake of review. It is a vow that, following my rewatch of Kamen Rider Drive as well as first (and only) viewing of Super Hero Taisen Grand Prix, I swore I would uphold for as long as he continues to produce his garbage.

HOWEVER, I was hearing from people that he, in an out of character move, kept himself relatively hands free from the project and allowed director/writer Hideaki Anno to have full creative control of the film. Maybe Shirakura was too busy producing Zenkaiger and Donbrothers back-to-back to get more involved, or maybe he knew not to interfere with Anno while he creates; either way, I was more than happy to know that he was as far from this film's production as possible and couldn't get his greedy, controlling fingerprints all over it.

As for my history with Hideaki Anno, it pretty much begins and ends with Shin Gojira, which I did a review on back in 2017 (don't read it, the review was awful). Since my review, I have gone back and rewatched the film; and overall, I have come to appreciate what it did a lot more in retrospect, both as a love letter to the franchise as well as a social commentary on the inefficiency of bureaucracy and red tape during a time of disaster. It certainly is a film that has gotten better with repeated viewings, which is a blessing as the Legendary films have only gotten worse on rewatch.

With that said, I am fully aware of Anno's love of old-school Tokusatsu, in particular the Ultra series (which, for the record, still need to watch an Ultra series before deciding if I like it) which he has referenced a LOT in his anime series Neon Genesis Evangelion (which I've never watched). He even got attention due to creating the parody fan film Return Of Ultraman, which is what would lead to him meeting friend and future collaborator Shinji Higuchi to eventually direct Shin Ultraman. Anno clearly has a lot of love and reverence for Toku as a whole, which made him the perfect choice for creating these new films for the three main pillars of the medium (or is Toku a genre? I'm not sure); Godzilla for Toho, Ultraman for TsuPro, and Kamen Rider for Toei.

Just a pity that Toei were still being jackasses regarding international distribution and unceremoniously shoved the film on Amazon Prime Video in the UK while America got two theatrical releases in select theatres.

Oh, wait; Shirakura's in charge of overseas distribution now. That explains it.

Plot:

As a remake of the original series with story elements from the manga being integrated in, the story is going to be very familiar. Athlete and grade-A university student Takeshi Hongo is kidnapped by the organisation SHOCKER (which is now an acronym for Sustainable Happiness Organisation with Computational Knowledge Embedded Remodelling) to become a cyborg and slave for their plans for subjugating the world under the guise of "pursuing happiness for all of mankind". However, Hongo is rescued from the organisation by his university professor Hiroshi Midorikawa, as well as his artificially created daughter Ruriko, so that he can fight back against SHOCKER and their inner circle of Augments (or Augs) before they can accomplish their plans. Thus, following Hiroshi's death at the hands of Kumo Aug and in spite of the fear of his newfound powers brought on by the energy source known as "prana", Hongo adopts the mantle of Kamen Rider and stands against SHOCKER for humanities freedom.

Pros:

One thing that I must praise straight away; Anno NAILED the aesthetic of the original series, and that is probably best reflected in the suit designs for the Riders. He doesn't try to simply give the suits a streamlined update that only vaguely captures the look of the original suits (looking at you, Kamen Rider The First/The Next); he just does the suits again, but with more detail. Even small stuff like the hair sticking out the back of the helmet or the mouthpiece being slightly off-centre; it all feels like it jumped out of the classic series into the modern era without being out of place. This even extends to the way that fights are shot and choreographed, having a lot of chaotic and frantic editing while still being coherent enough to follow.

The first 25 minutes of this film are arguably the greatest sign of love and respect that Anno has for the original show, with how it's basically a high-budget recreation of the first episode from 1971. It isn't just the basic story beats, either; he goes so far as to do shot-for-shot updates of a lot of the classic scenes. The shot of Hongo standing on the hill in his suit (complete with the bushes being painstakingly remade with CGI), Hongo transforming on the bike, his first fight with the Combatmen and Kumo Aug, him appearing in front of the car as it arrives at a dam; even the admittedly campier elements like the monsters of SHOCKER all turning to foam upon death are done in as serious a manner as possible without compromising the tone of the film.

With that said, there are still plenty of significant changes that align closely with the depiction of the story from the original manga, but it never feels like they're simply trying to shove a square peg into a round hole; chiefly, the violence. Every time Hongo punches a Combatman, they practically explode into blood puddles, which is what we see happen in the manga during the fights with the monsters. But thanks to the film keeping a relatively down to Earth tone and atmosphere throughout the entirety of the runtime, it never feels like it conflicts with anything or causes the audience to suffer from tonal whiplash. If anything, it helps to emphasise Hongo's innate humanity and compassion whenever he interacts with Ruriko and the two come to help each other grow as individuals.

Speaking of our characters, I really like how they were depicted in this version. Hongo, along with conveying the stoic nature of his original namesake, is shown to be broken and conflicted at several points; not only because of his new status as an Augment, but due to the tragedy he faced in the past of watching his father get stabbed to death during a hostage situation. Hongo is frequently called naive or "weak-willed" by other characters in the film, but his kindness and compassion are still shown to be one of his greatest strengths, which in turn allows this depiction of the character to stand out from the original while still showing respect and homage to the classic hero.

As for Ruriko, they made quite a few changes compared to her 70's counterpart. For one, she is an artificially created human with A.I augmentations made by SHOCKER, as she possesses the ability to "hack" other peoples prana (which, in short, is an omnipresent energy source made from all living things). This not only helps to give Ruriko a larger role in the story beyond the "damsel-in-distress" persona of the original series, but her character is shown to be almost robotic in her actions, to the point where she doesn't mourn her father's death. This, in turn, makes it all the more interesting to see her overcome this part of her character and come to appreciate the sense of happiness that Hongo provided from something as simple as riding on the bike with him. And this, overall, creates a strong bond between the two without having to force them into a romantic relationship. They work off of each very well, and their contrasting personas creates a powerful dynamic that eventually ends in tragedy.

Even Ichimonji Hayato, despite his role being somewhat reduced, gets a lot of personality for the short time he's here; being introduced as the newest Batta-Aug under SHOCKER's control while still retaining his cheerful and borderline playful charm, which helps to contrast him against Hongo when the pair fight each other for the first time before Ruriko frees him from the prana-induced mind control. And much like his 70's counterpart, he gives a lot of "firsts" for his time as a Rider; namely, the first transformation pose and the first (out of two) "Henshin" in the film. They even made sure that, just like the original, his suit is still visually distinctive enough so that he isn't confused with Hongo. Hayato might not have a lot of screen-time, but the time spent with him is certainly enjoyable.

As for SHOCKER themselves, they've also gone through quite the revision for the modern times, but one that still matches up with how they're depicted in the original. Instead of being the shat-out leftovers of the Nazis (and yes, the original Shocker are factual Nazis; just look at Colonel Zol for proof), this version is a straight up cult of psychopaths and sociopaths looking to attain their one true sense of "happiness", which is basically a way for them to use their powers for their own selfish gains. Whilst not having the same fascist connotations of the original Shocker, it has the same devout fanatical following with delusions of being messengers of the gods (the frequent use of the blue butterfly imagery also feeds into this). This actually makes SHOCKER feel more in line with the likes of the Happy Science cult, namely because of their shared supposed goal of "guiding mankind to a state of pure happiness" while their leaders prop themselves up as gods.

Also; their main program being called "I" as a reference to the "eye" of the original Great Leader was actually really damn clever.

Also-also; Robot Detective K is there. He's not evil, he's just an observational robot working for SHOCKER. Although, his predecessor being named "J" is a neat little nod to the behind-the-scenes plans for his original series.

If you know, you know.

Also X3: I loved the reveal of the intelligence agents being Tachibana and Taki this whole time; helps to tie it all together and retain their roles as support for the main characters, especially as they reveal their names to Hayato at the end in what is likely a nod to the pair working mainly with Hayato in the original series.

Cons:

As much as I really enjoy all of the nods to the original show and manga, along with the updates they did to make them work as both a remake and a standalone story, there are still issues that I have that would probably turn people off if they wanted to get into it. Chiefly, a lot of the nods and references only really work if you are already familiar with the original story in either TV or manga form. While I can appreciate those homages as someone who has read the manga and is currently watching the series, I can understand where people are coming from if they feel like it's being exclusionary to them for the sake of appeasing the old school fans. Some of them do feel like nudge-nudge/wink-wink references, like Anno is saying "Look, it's that scene from the original! Isn't that cool?!" This isn't strictly a detriment to the film itself, but I can see it being something that newer fans likely won't resonate with due to their lack of familiarity with the franchise as a whole.

One thing that I feel IS a detriment, however, is the penultimate fight. It's a bike battle with Hongo and Hayato fending off against 11 more Batta Augs (basically this film's version of the Shocker Riders from the original series/manga), which sounds fun on paper. In practise, on the other hand, it doesn't really feel that impressive or important in the grand scheme of things. These Shocker Riders basically come out of nowhere to fight our heroes, and it never really feels exciting at any point due to it being ridiculously hard to see thanks to the lack of proper lighting in the scene. To top that off, it becomes really apparent that this is the scene where they chose to spend most of their CGI budget, as the Shocker Riders (when you can see them) look incredibly fake and lack any kind of weight to them. I want to be excited to see Hongo and Hayato fighting alongside each other for the first time, but as the scene isn't all that important it kind of just passes me by entirely.

And it doesn't help matters that the individual Augs don't really have much in terms of character, or even screen-time. They're pretty much all sadistic psychopaths with their own plans for taking over Japan, and not much else beyond that. Which is ultimately a shame, as I do really love their costume designs. Instead of being literal monsters, they have a similar sleek and armoured aesthetic that the Riders have. This helps to give the designs personality, but also highlights the lack of characterisation that they possess. The most we get is Hachi Aug being an old friend of Ruriko, which does help with Ruriko's own arc of discovering what makes her truly happy in life. But with each of the Augs being disposed off rather quickly (and entirely off-screen in Sasori Augs' case), there isn't really much time for them to shine.

But my biggest critique is one that I've had with modern Kamen Rider for a long time, so it's not a problem with solely this film.

Toei; STOP MAKING YOUR FINAL BOSSES EVIL KAMEN RIDERS!! As soon as I learned that the film's main antagonist, Ichiro Midorikawa, was going to become Kamen Rider No. 0, I actually groaned out loud. I don't know if this is a hot take, but I am sick to death of seeing the main villain of the story become a Kamen Rider. It wasn't interesting when they started doing it, and it certainly isn't interesting now. It honestly feels like a studio decision, as I know that Anno is above doing this with everything he's done so far. Not helped that they tried to give Ichiro a last minute redemption, which I felt missed the mark due to the pacing not really giving him enough to reflect on or regret his actions and the impetus for his redemption (Ruriko's spirit talking him out of it) kind of ignores what the man has done as an executive for SHOCKER.

Conclusion:

In spite of my issues with the villains not getting much time to shine as well as Ichiro's rushed redemption, I still found myself simply loving this movie by its end. It manages to embrace what makes the original an icon in the world of Tokusatsu and Japanese pop culture, while being able to give much of the material an update that still homages the classic series/manga in a positive manner. It is, hands down, the best modern reiteration of Hongo and Hayato's story that we, as fans, have had in literal decades, and I cannot recommend it enough if you are familiar with the source material. It may not be the friendliest for newcomers, but it's still a showcase of why this story is important to the foundations of this franchise and incorporates the best elements that make it great in the first place.

Overall rating: 9 out of 10 (Great).

Thank you so much for reading. I would greatly appreciate it if you can share this on social media (Facebook, Twitter, Instagram, etc) and leave a comment telling me what you thought of the film. Also be sure to follow my social media threads; chiefly, Twitter (my handle is @MediaHood23) and Instagram (again, @mediahood23). And finally, if you want my shitty opinions on Transformers toys, check out my YouTube channel for more; I'm Media Hood Reviews.

But until next time, because their always will be one; this is Callum Lewis, the Media Hood, signing off!

Saturday 11 March 2023

King-Ohger First Impressions.

 (SPOILER WARNING!!)

I'm writing this almost a full week after the first episode aired, so I think enough time has passed for me to give some thoughts about the first episode of the newest Super Sentai series; Ohsama Sentai King-Ohger.

For some background, or to remind people if they had forgotten, I've never been the biggest Sentai fan. That's to say that I don#t actively dislike it, but I normally find myself staying out of the loop of whatever the newest series is due to a lack of interest or not finding the time on my hand to check it out. That, and both Zenkaiger and Donbrothers ended up on the black list because of both being produced by Shinichiro Shirakura, whose work I have forever sworn off from ever watching or revisiting due to almost every single series or film he has had a hand in being nigh unwatchable thanks to his lack of pedigree or quality control; with the likes of Kamen Rider Hibiki's latter half being produced by him and having some of the worst Toku I have ever experienced, which juxtaposed poorly compared to the otherwise strong first half.

Thus, both factors were a big reason why I wasn't exactly hyped for King-Ohger, despite knowing that Shirakura was not involved (thank Shin Dan Kuroto for that) and the head writer having experience in Kamen Rider Zero-One; a series I overall enjoyed in spite of the messy post-hiatus content. However, as Kamen Rider Geats is ultimately doing nothing to interest me beyond the first eight episodes, I figured I'd give King-Ohger a go instead and see if I could dedicate my time to watching it when I have the chance.

And if the first episode is any indication of the overall quality of the show to come, I can definitely say that I'm intrigued and excited, something I haven't been with Sentai since Kiramager.

Plot:

2000 years prior to events, the Earth Empire Bugnarok was defeated by the intervention by a group of kings empowered by their God, King-Ohger, although a prophecy was foretold that Bugnarok would rise again to seek world domination. Cut to the present day, where the current ruler of the kingdom Shugoddam, Racules Hastie, seeks to bring the kings of the other four nations together as a single force via the Quintet Alliance to fight against Bugnarok's return, with only Yanma Gust of N'Kosopa refusing after seeing the obvious bid for power and control over the other nations (N'Kosopa, Ishabana, Gokkan, and Toufu). Meanwhile, the impoverished commoner Gira is in the middle of events as the Bugnarok attack, believing that Racules will fight alongside the other King-Ohgers. Of course, he learns from the man himself that the people are just sacrificial lambs to him, planning to leave them to die at the hands of Bugnarok so that he can rule over what's left of the other kingdoms once the war is over. Gira, seeing this as the monstrous act that it is, defies him and takes his OhgerCalibur for himself, promising to usher in a new age where he rules the world and ensures that the people are treated as they should be and not as cannon fodder for the villains.

In his own words; if what Racules is doing is justice, then Gira will be the "evil" king who takes the throne from him.

Pros:

From the initial introduction to the cast, I'm really interested in seeing just where these characters go in the story, especially as each of them are ruling their nation in very different ways. The aforementioned Yanma (Tombo Ohger) rules over the most technologically advanced kingdom and thus believes his nation to be the best by default; Himeno Ran (Kamikiri Ohger) is incredibly egotistical to the point where she finds it annoying that they had to walk a few feet to the castle instead of landing in it; Rita Kanisuka (Papillon Ohger) cares mainly for performing their duties as ruler regardless of whether the prophecy with Bugnarok is true or not; Kaguragi Dibousuki (Hachi Ohger) seems to focus mainly on ensuring that his country remains prosperous without the need of the other nations. And yet, despite how differently they operate their kingdoms along with the obvious personality clashes that would result, it doesn't stop them from taking up arms in the fight against Bugnarok and protecting the people as a priority; this in turn makes it such as strong contrast when Racules remains in his throne room with no regard for the people or his allies, showcasing just how corrupt he his as a leader and how far he's willing to sink for the sake of power.

Which, of course, is where Gira (Kuwagata Ohger) comes in as his polar opposite; compassionate, kind-hearted, and doesn't sit back while people are in danger. He may be a commoner, but he understands that the people are the most important things to a kingdom. Mistreat them, and your homestead will fall apart from hubris. Treat them as people, however, and you strengthen your standing with them which in turn makes your kingdom stronger as a whole. Gira's whole "take over the world" speech isn't him unilaterally declaring that he will subjugate everyone to his will; it's him taking a stand against a corrupt system and taking the stance to create a better world. This feels really unique for a Red Ranger in a series like this, especially as this could put him at odds with the other kings due to both their methods of leadership and how they are all rightful kings of their nations, which in turn will makes things harder for Gira once he's branded as a traitor.

As for aesthetics, it did take a while for the suits to work for me. Personally, I think that the colour schemes are very monotonous due to the primary colours not having much actual break-up aside from the black on their visors (or silver and orange, in the case of Hachi Ohger). However, the actual suit designs look awesome when we see them in motion. I especially love the different visors on the helmets being based on their respective bugs, and the capes help to give an appropriately regal motif to the outfits without feeling too excessive. I personally would've added some gold trim on the torso to help with the royalty theme, but that's just me.

I also think that Bugnarok, along with their leader Desnarak VIII, make for pretty cool looking villains. They seem to have more of a feral insect motif for the designs, which makes for a good contrast to the King-Ohger and their mechs having more of a streamlined and, for lack of a better term, domesticated appearance to their designs. And on a side note, I just love that villain name; a portmanteau of bug and Ragnarok (the end of the world in Norse mythology, hence why I don't call it Bugnarak as opposed to Bugnarok) tells us everything we need to know about them, and it just sounds cool to say out loud.

The giant mech brawls remain a highlight in this season, thanks to the directing and cinematography making both King-Ohger and the Bugnarok's giant monsters feel truly massive. It's even cool that the cockpit section has a complex series of arms and wires connected to Gira in order to control the combined mecha. I must also give a nod to the excellent set design in making Shugoddam resemble a medieval town compared to the other kingdoms which take different aesthetics for the appearance of their nations. Granted, we don't see much of them, but the small glimpses we do get fit really well into this world and help to make them stand out from each other. I especially love how Himeno's kingdom, Ishabana, appears more gradiose and opulent compared to the others with its use of gold and constant shimmering light everywhere.

Also, I think the little robotic bugs flying around everywhere in Shugoddam are just adorable!

Cons:

I'm honestly not a fan of the combined King-Ohger design itself. It's commendable that Toei was able to create a 10-piece combiner mecha where all of the individual pieces are bugs instead of being a bizarre mish-mash of random creatures, especially as it is the first fully insect-themed Sentai in the entire franchise. But the actual combined form of King-Ohger feels a bit busy because of all of those bugs attached, and the giant stag beetle horns from God Kuwagata forming the torso unit stick up too far for my liking. I don't hate the design by any stretch, but it comes off as slapdash and cluttered due to how many individual pieces are coming together.

I also felt like they kind of rushed through certain parts of the story to get to the action as soon as possible, which in turn makes the pacing come off as somewhat haphazard. Pretty much as soon as Bugnarok attack, we quickly speed pass the introduction of Desnarak VIII and the King-Ohgers fighting off his forces in order to get Gira to meet with Racules and learn the truth of his actions. The same thing happens after Gira takes the OhgerCalibur from Racules, and almost immediately jumps into the now-awakened God Kuwagata to form the combined King-Ohger. A lot of it goes by so quickly that I almost didn't notice the opening theme playing over the combination sequence.

I think that there could've been a bit more of an interplay between the different kings, if only because we only really see the animosity between Racules and Yanma. We don't really get a sense of how Himeno, Rita and Kagarugi feel about this whole situation beyond just drawing their swords and readying to fight before Yanma ups and leaves to try and control God Kuwagata himself. The most we get is Rita's personal adviser asking if they believe that the prophecy is true, to which Rita only responds that it's their duty to perform as their kingdoms ruler regardless of if it's true or not. Beyond that, Himeno and Kagarugi just seem to go along with it if only because that's what they've been trained to believe all their lives.

Conclusion:

Personal gripes aside, I think that the opening episode to King-Ohger was pretty strong. It has a very clear idea of what it's trying to accomplish, while also very clearly setting the stakes for our heroes and letting the world feel alive in the process. Do I wish there was an expansion of the character dynamics between the kings? Certainly. Do I think the pacing could've been improved? Absolutely. But the elements of the episode that work are still in spite of those shortcomings, and I'm happy to continue watching to see where the series as a whole goes.

And at the very least, it still feels like a much better "normal guy becomes king" story than the entirety of Kamen Rider Zi-O.

Overall rating: 7/10.

Thanks for reading the review guys; be sure to share this on Facebook, Twitter, Instagram, or whichever social media site that you use. I also have a Twitter account to follow (@MediaHood23), along with an Instagram account (@mediahood23) and a YouTube account (Media Hood Reviews). Any and all support from you guys will be greatly appreciated, especially if you leave your own comments below letting me know what you thought of the episode.

But until next time, because there always will be one; this is Callum Lewis, the Media Hood, signing off!